commit 93d32d1bc2c00bdaebc00854de7b3d034f2e92ef
parent 3b35871ce323da07978b1ff6d4561ff16215fa75
Author: Erik Letson <hmagellan@hmagellan.com>
Date: Mon, 10 May 2021 17:19:59 -0500
some very minor work on save system
Diffstat:
3 files changed, 7 insertions(+), 3 deletions(-)
diff --git a/src/constants.py b/src/constants.py
@@ -40,7 +40,7 @@ JSON_PATH = os.path.join(DATA_PATH, "json")
MENU_JSON_PATH = os.path.join(JSON_PATH, "menus")
SCENE_JSON_PATH = os.path.join(JSON_PATH, "scenes")
ACTORS_PATH = os.path.join(IMAGE_PATH, "actors")
-SAVE_PATH = os.path.join(str(pathlib.Path.home), ".local", "HoG", "Savegames")
+SAVE_PATH = os.path.join(str(pathlib.Path.home), ".local", "share", "heart-of-gold", "savegames")
# Piece constants
with open(os.path.join(JSON_PATH, "pieces.json")) as f: CHARBASE = json.load(f)
@@ -90,7 +90,7 @@ OTHER_STATS = ["HP", "EXP", "LVL", "RNK"]
# Enums
STATE_MODES = enum.Enum('STATE_MODES', 'Main_Menu_Mode Base_Mode Battle_Mode Still_Scene_Mode')
-CTRL_MODES = enum.Enum('CTRL_MODES', 'No_Control Main_Menu_Normal Base_Normal Base_Dialog Turn_Normal Turn_Select_Move Turn_Select_Attack Turn_Choose_Skill Turn_Choose_Item Turn_Select_Push Turn_Watch_Move Turn_Watch_Attack Turn_Display_Stats Turn_Watch_Guard Battle_Dialog Battle_Intro Battle_Resolve Battle_Summary Still_Scene_Normal')
+CTRL_MODES = enum.Enum('CTRL_MODES', 'No_Control Main_Menu_Normal Base_Normal Base_Dialog Base_Pause Base_Pause_Save Base_Pause_Load Turn_Normal Turn_Pause Turn_Select_Move Turn_Select_Attack Turn_Choose_Skill Turn_Choose_Item Turn_Select_Push Turn_Watch_Move Turn_Watch_Attack Turn_Display_Stats Turn_Watch_Guard Battle_Dialog Battle_Intro Battle_Resolve Battle_Summary Still_Scene_Normal')
FACE_DIR = enum.Enum('FACE_DIR', 'U D L R')
GAME_EFFECTS = enum.Enum('GAME_EFFECTS', 'ef_game_dummy ef_game_quit ef_game_switch_mode ef_game_switch_control')
MENU_EFFECTS = enum.Enum('MENU_EFFECTS', 'ef_menu_dummy')
diff --git a/src/subsystem.py b/src/subsystem.py
@@ -1,4 +1,4 @@
-import pygame, os, json
+import pygame, os, json, pathlib
from .constants import *
################
@@ -81,6 +81,8 @@ class SaveSystem(GameSubsystem):
self.active_save_env = {}
def save_to_file(self, filename):
+ # TODO: Check if it exists and prompt to overwrite (maybe in a another object???)
+ # TODO: Make cross-platform compatible
with open(os.path.join(SAVE_PATH, filename)) as sf: json.dump(self.active_save_env, sf)
def load_from_file(self, filename):
diff --git a/src/turn.py b/src/turn.py
@@ -685,6 +685,8 @@ class SkillActionButton(ActionButton):
"""
SkillButton-specific activation effects.
"""
+ # NOTE: In this button's case, the display will result as a consequence of the control
+ # mode change in the turn manager update method.
self.manager.camera.snap_to_position(self.manager.current_active_piece.rect.center)
class ItemActionButton(ActionButton):