Return to repo list

heart-of-gold

Tactical RPG written in python, using pygame.
Return to HMagellan.com

commit 9ff6e7e5e5b06ae6f1d2187f9e51969ab999af0c
parent 1b8e48eca50de1b760237ceb69eb951783c3577a
Author: Erik Letson <hmagellan@hmagellan.com>
Date:   Sun, 15 Nov 2020 15:52:42 -0600

should be able to just wait

Diffstat:
Msrc/turn.py | 3---
1 file changed, 0 insertions(+), 3 deletions(-)

diff --git a/src/turn.py b/src/turn.py @@ -112,7 +112,6 @@ class TurnManager(manager.Manager): for b in self.action_buttons: if not b.clickable: b.toggle_activation() - self.action_buttons[5].toggle_activation() def project_turn_order(self): """ @@ -227,8 +226,6 @@ class TurnManager(manager.Manager): elif self.game.control_mode == CTRL_MODES.Turn_Watch_Move: if self.action_buttons[0].clickable: self.action_buttons[0].toggle_activation() - if not self.action_buttons[5].clickable: - self.action_buttons[5].toggle_activation() ############################# # Section 2 - Turn Entities #