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heart-of-gold

Tactical RPG written in python, using pygame.
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commit aa2752463ef4d116cda44394602a13ff7ad1a98b
parent 508f912aac5fb1fa36fad9b66fec4ae6e83305b0
Author: Erik Letson <hmagellan@hmagellan.com>
Date:   Thu, 27 Aug 2020 10:21:36 -0500

Improved attack anim per suggestion

Diffstat:
Mdata/img/jisella_1.png | 0
Msrc/game.py | 3+--
2 files changed, 1 insertion(+), 2 deletions(-)

diff --git a/data/img/jisella_1.png b/data/img/jisella_1.png Binary files differ. diff --git a/src/game.py b/src/game.py @@ -22,7 +22,6 @@ class Game(object): self.testvgo.set_animation(images.ANIMATIONS["jisella_1"]["stand_L"], True, 0) self.anim_index = 0 self.anim_index_max = len(images.ANIMATIONS["jisella_1"]) - 1 - print(self.anim_index_max) # Utility methods def toggle_on(self): @@ -33,7 +32,7 @@ class Game(object): self.frame_clock.tick(framerate) def update_game(self): - self.screen.fill((0, 0, 0)) + self.screen.fill((66, 0, 0)) self.testvgo.update(self.screen) pygame.display.update()