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heart-of-gold

Tactical RPG written in python, using pygame.
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commit efe15cf819473781fa4163dcf61df17e62b9df84
parent 3c9383f1db85d5ce990c60dfd6bb08ae39bb0d21
Author: Erik Letson <hmagellan@hmagellan.com>
Date:   Wed, 12 May 2021 16:57:03 -0500

added img for save and quit buttons

Diffstat:
Mdata/img/mainmenu_buttons_1.png | 0
Msrc/base.py | 6+++---
2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/data/img/mainmenu_buttons_1.png b/data/img/mainmenu_buttons_1.png Binary files differ. diff --git a/src/base.py b/src/base.py @@ -48,10 +48,10 @@ class BaseManager(manager.Manager): sheets = self.bus.fetch("sheet_manager", "sheets") # First, establish the UI - self.pause_save_button = BasePauseSaveButton(self, sheets["mainmenu_buttons_1"], (0, 0)) - self.pause_save_button.set_position((200, 200)) + self.pause_save_button = BasePauseSaveButton(self, sheets["mainmenu_buttons_1"], (0, 3)) + self.pause_save_button.set_position((200, 250)) self.pause_load_button = BasePauseLoadButton(self, sheets["mainmenu_buttons_1"], (0, 1)) - self.pause_load_button.set_position((200, 500)) + self.pause_load_button.set_position((200, 320)) # Then, load the actual base elements with open(os.path.join("data", "board", basename, basename + ".json")) as f: definition = json.load(f)