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Simple story-driven open world 2D CRPG.
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DateCommit messageAuthorFiles+-
2021-10-04 20:09enemy encounters now triggerErik Letson5+76-17
2021-10-03 18:30checkpoint for battlesErik Letson4+59-22
2021-10-03 04:23save and battle workErik Letson2+16-5
2021-10-03 03:23encounter triggeringErik Letson3+30-3
2021-10-03 02:34loading from encount fileErik Letson1+3-5
2021-10-03 02:33loading from encount fileErik Letson5+81-32
2021-10-02 23:01chkErik Letson3+24-1
2021-09-27 16:20test commitErik Letson1+1-0
2021-09-25 00:50regularize custom spritesErik Letson3+8-34
2021-09-23 04:03universal sprite with colorchangeErik Letson4+80-71
2021-09-19 22:29added compassErik Letson8+309-11
2021-09-12 02:19added party in dungeonsErik Letson5+21-2
2021-09-11 20:02can now move in reverse in dungeonsErik Letson5+106-16
2021-09-10 22:32can now move in dungeonsErik Letson7+72-18
2021-09-10 10:40dungeons workErik Letson9+102-24
2021-09-10 02:19add dungeons checkpointErik Letson10+234-27
2021-09-07 18:03fix playerpos updateErik Letson2+1-0
2021-09-02 19:59npc tile col handledErik Letson3+34-9
2021-09-01 05:24npc can now moveErik Letson3+31-6
2021-09-01 03:15very basic turn takingErik Letson5+38-24
2021-09-01 02:55some npc workErik Letson3+58-36
2021-08-31 06:06npc skel workErik Letson2+41-3
2021-08-31 05:47slightly improve stat displayErik Letson1+5-4
2021-08-31 03:24displaying stat stringsErik Letson1+24-0
2021-08-31 02:17now displays stat barsErik Letson2+29-0
2021-08-28 21:29save now accounts for gametimeErik Letson1+6-4
2021-08-28 19:16multi-palette supportErik Letson3+45-19
2021-08-28 18:31basic save-load workingErik Letson3+16-14
2021-08-28 06:20saving checkpointErik Letson5+47-27
2021-08-27 22:29basic date and location displayErik Letson2+94-1
2021-08-27 18:41notes, message move, and ui button addedErik Letson4+49-2
2021-08-27 06:17ui updatesErik Letson2+0-0
2021-08-26 22:22added basic world timeErik Letson2+19-0
2021-08-26 22:03added waitingErik Letson3+10-2
2021-08-26 21:52cleanup and expand messagesErik Letson2+14-14
2021-08-26 00:49message parse now handles basic punctuationErik Letson1+3-3
2021-08-26 00:40added var substution in messagesErik Letson2+29-21
2021-08-26 00:19message scrolling and trimmingErik Letson3+29-5
2021-08-25 23:58message displays correctly nowErik Letson2+42-6
2021-08-25 21:55added message feature and fontsErik Letson7+69-1
2021-08-23 14:56readded requirements fileErik Letson1+1-0
2021-08-22 03:39total rewriteErik Letson56+767-3801
2021-07-13 14:07changed boardsErik Letson8+1437-301
2021-07-02 02:39finalize part loadingErik Letson2+6-1
2021-06-30 17:15checkpoint for subset tile loadErik Letson3+56-17
2021-06-17 23:38added color mappingErik Letson6+77-12
2021-06-17 14:23settings and redo controlsErik Letson3+60-29
2021-06-17 13:41basic hud managerErik Letson3+207-168
2021-06-16 01:20different scales for ovw v locErik Letson4+15-9
2021-06-15 21:42partial board drawingErik Letson5+135-92
2021-06-15 17:29complete exits and cleanupErik Letson3+8-2
2021-06-15 03:35overlays and the overworldErik Letson8+73-4
2021-06-15 01:09now draw exit overlayErik Letson4+7-4
2021-06-14 20:19camera and overlaysErik Letson13+95-46
2021-06-14 18:24setup and fixesErik Letson2+2-1
2021-06-14 18:23setup and fixesErik Letson5+274-8
2021-06-13 09:08player object now movingErik Letson4+37-1
2021-06-11 23:02added drawing playerErik Letson7+43-36
2021-06-10 20:08clicking where the tiles are projected toErik Letson5+18-3
2021-06-10 03:36skel of entity managerErik Letson3+48-5
2021-06-10 02:19now drawing boardErik Letson8+753-11
2021-06-08 00:24added menusErik Letson2+157-1
2021-06-06 22:28sheets loadErik Letson6+28-6
2021-06-06 03:51added boardsErik Letson4+183-2
2021-06-05 19:02engine workingErik Letson8+168-51
2021-06-05 18:10checkpoint in basic engine implementErik Letson10+1043-0
2021-06-05 03:53most basic window funcErik Letson3+69-3
2021-06-05 03:23added imagesErik Letson3+0-0
2021-06-05 03:21src skelErik Letson2+12-0
2021-06-05 03:18added reqs for python modulesErik Letson1+2-0
2021-06-05 03:14Init commit with licenseErik Letson3+162-0